A lighthouse game · play in your browser

Harbor LightBring every ship home by dawn.

You keep the light on a rocky coast. Ships are coming home in the dark. Sweep the beam across them and they see the rocks and find the safe channel. Leave them in the dark too long and they steer straight for home, reefs or not.

6nights, calm to gale
3kinds of ship to bring home
0accounts or ads
×8
the longest sweep: catch eight boats in one pass of the beam
3
life buoys a night: a wreck costs one, a rescued crew wins it back
+40
lamp oil from every supply boat that docks
15
recorded sounds: surf, wind, rain, the foghorn
The game at night: the lighthouse beam crossing a dark sea, lighting a freighter and two fishing boats, each with a gold ring that shows how long it can see the rocks.
Why it's different

Every boat counts on your light.

There's one beam and many boats. Holding the light on one means leaving the others in the dark.

💡
The light is their eyesA boat in the beam sees the rocks and follows the safe channel. Its gold ring shows how long that lasts once you move on. Hold steady to fill a ring; sweep fast to catch several boats in one pass.
🧭
Lost boats go straight for homeWhen a ring runs out, the boat turns red and heads straight for the harbor, reefs or not. A dotted line shows where it's going, so you can see the danger coming.
🛢️
The lamp runs on oilIt burns all night. Bring the supply boats in to refill it. Run dry and the beam dims and reaches half as far.
🚢
Not every boat steers the sameFishing boats turn on a dime. Freighters turn like a church, but they're worth three boats. Supply boats carry your oil.
How it plays

Sweep. Guide. Make dawn.

One finger aims the beam. The first night talks you through it.

1

Aim the beam

Tap or drag anywhere and the lamp swings there and holds. Let go and the clockwork keeps it turning, slowly.

2

Keep every ring full

Sweep back to the boats running low before they're lost. The foghorn guides every boat near the lighthouse for a moment, even ones you can't see.

3

Hold until dawn

Lose your life buoys to wrecks and the harbor master closes the port. Make it to dawn and the whole coast lights up.

The weather

The sea doesn't make it easy.

Every night adds something. By the last one you're juggling all of it.

Sea fogBoats vanish in the mist until the beam, the foghorn or a flare finds them.
CrosscurrentA strong tide pushes lost boats sideways, onto the reef.
The GaleStorm surf, rain and lightning, and lost boats lose their way faster.
Everything in it

Easy to start. Hard to keep.

🔦

A beam you steer

Tap to swing the lamp and hold it, drag to sweep. The lens is heavy, so it takes a moment to turn.

📯

The foghorn

One blast guides every boat near the lighthouse and shows them through the fog. Then it needs a few seconds before the next.

🎆

Flares

A few each night. Tap Flare, then the water, to light a patch of sea for a boat the beam can't reach in time.

🛟

The lifeboat

A wreck leaves its crew in the water, and an engine can fail out at sea. Hold the light on them until the lifeboat crew has found them, and it goes out to bring them in.

🏴

Smugglers

Some boats run with no lights at all. Catch one in the beam for a bounty.

⚙️

Upgrade the lighthouse

Every night pays coins. Spend them on a wider lens, faster gearing, a bigger oil tank, a second foghorn, a faster lifeboat crew and more flares.

⭐

Life buoys and stars

Three buoys a night. Three stars for a night with no boat lost: a rescued crew counts back.

🌅

Dawn

Hold out until morning, or bring every boat in early, and the coast lights up around you.

🎧

Sound you can hear the weather in

Recorded surf, wind, rain and thunder that change with each night, the foghorn, the harbor bell and gulls at dawn.

FAQ

Questions

Is it free?

Yes. All six nights are free to play in your browser, with no ads.

Where can I play?

In any modern browser on a phone, tablet or computer, right now. It's made for phones first: one finger aims the beam.

How do the ships decide where to go?

A ship in your beam can see the rocks, so it follows the safe channel home. Its ring shows how long that lasts. When the ring runs out the ship is lost: it steers straight for the harbor with the tide pushing it, whatever is in the way.

How hard is it?

The first night is gentle and talks you through it. After that come more boats, the whole fleet arriving at once, low oil, engines failing, sea fog, a strong tide and finally a gale with rain and lightning. Lighthouse upgrades make the hardest nights easier.

Do I need an account?

No. There's no sign-in. Your stars, best scores, coins and upgrades are saved on your own device.

Does it collect any data?

Only anonymous counts of how the game is played (which nights, how they went), sent to our own database and never linked to you. You can switch them off on the title screen. The privacy policy has the details.

Who made it?

Spaikz LLC, a small studio that makes games and apps. Questions and ideas go to support@spaikz.com, and there's more on the Support page.

The lamp is lit

The fleet is coming home.

Harbor Light: six nights, one beam, and every boat counting on it. Free, in your browser, right now.

Light the lamp →

No account · No ads · Works on phones, tablets and computers